Computer Science, B.A. to Computer Science, M.S. Accelerated Program
Saint Louis University's computer science B.A. to computer science M.S. accelerated program allows a student to complete both the Bachelor of Arts in Computer Science and the Master of Science in Computer Science at SLU in less time than it would take to complete both degrees independently.
For additional information, see the catalog entries for the following SLU programs:
Students who want to apply to this accelerated program should have completed all 2000-level coursework required of the computer science bachelor's program and have completed at least 75 credits at the time of application.
At the time of application, students must have a cumulative GPA of at least 3.00 and a GPA of at least 3.00 in their computer science coursework. Contact the graduate coordinator for more details.
Non-Course Requirements
All Science and Engineering B.A. and B.S. students must complete an exit interview/survey near the end of their bachelor's program.
Continuation Standards
Students must maintain a cumulative GPA of at least 3.00 and a GPA of at least 3.00 in their computer science coursework.
Students who drop below that GPA while in the accelerated program will be placed on a one-semester probationary period before being dismissed from the accelerated program.
Only grades of "B" or better in the graduate courses taken while an undergraduate can be applied to the master's degree.
Roadmaps are recommended semester-by-semester plans of study for programs and assume full-time enrollment unless otherwise noted.
Courses and milestones designated as critical (marked with !) must be completed in the semester listed to ensure a timely graduation. Transfer credit may change the roadmap.
This roadmap should not be used in the place of regular academic advising appointments. All students are encouraged to meet with their advisor/mentor each semester. Requirements, course availability and sequencing are subject to change.
Year One | ||
---|---|---|
Fall | Credits | |
CSCI 10xx | Introduction to Computer Science † | 3 |
MATH 1660 | Discrete Mathematics | 3 |
University Core and/or General Electives | 9 | |
Credits | 15 | |
Spring | ||
CSCI 1300 | Introduction to Object-Oriented Programming | 4 |
MATH 1510 | Calculus I | 4 |
University Core and/or General Electives | 6 | |
Credits | 14 | |
Year Two | ||
Fall | ||
CSCI 2100 | Data Structures | 4 |
CSCI 2500 | Computer Organization and Systems | 3 |
MATH 1520 | Calculus II | 4 |
University Core and/or General Electives | 6 | |
Credits | 17 | |
Spring | ||
CSCI 2300 | Object-Oriented Software Design | 3 |
CSCI 2510 | Principles of Computing Systems | 3 |
Additional Mathematics/Statistics (2000+) | 3 | |
University Core and/or General Electives | 6 | |
Credits | 15 | |
Year Three | ||
Fall | ||
CSCI 3100 | Algorithms | 3 |
University Core and/or General Electives | 12 | |
Credits | 15 | |
Spring | ||
5000-level version of CSCI Systems Elective | 3 | |
PHIL 3050X | Computer Ethics | 3 |
University Core and/or General Electives | 9 | |
Credits | 15 | |
Year Four | ||
Fall | ||
CSCI 4961 | Capstone Project I | 2 |
CSCI 5000+ Breadth Elective | 3 | |
University Core and/or General Electives | 9 | |
Credits | 14 | |
Spring | ||
Critical course: CSCI 4962 | Capstone Project II | 2 |
CSCI 5000+ Breadth Elective | 3 | |
CSCI 5090 | Computer Science Colloquium | 1 |
University Core and/or General Electives | 9 | |
Credits | 15 | |
Year Five | ||
Fall | ||
Critical course: CSCI 5030 | Principles of Software Development | 3 |
CSCI 51xx | Theory Elective | 3 |
CSCI 5xxx | General Elective | 3 |
CSCI 5xxx | General Elective | 3 |
CSCI 5090 | Computer Science Colloquium | 1 |
Credits | 13 | |
Spring | ||
CSCI 53xx | Software Engineering Elective | 3 |
CSCI 5xxx | General Elective | 3 |
CSCI 5xxx | General Elective a | 3 |
CSCI 5090 | Computer Science Colloquium | 1 |
Credits | 10 | |
Total Credits | 143 |
- a
Waiver replacement for CSCI 5050: Computing and Society
Introduction to Computer Science
Code | Title | Credits |
---|---|---|
Introduction to Computer Science: Principles | ||
Introduction to Computer Science: Bioinformatics | ||
Introduction to Computer Science: Cybersecurity | ||
Introduction to Computer Science: Game Design | ||
Introduction to Computer Science: Mobile Computing | ||
Introduction to Computer Science: Multimedia | ||
Introduction to Computer Science: Scientific Programming | ||
Introduction to Computer Science: Taming Big Data | ||
Introduction to Computer Science: World Wide Web | ||
Introduction to Computer Science: Special Topics | ||
With permission, a computing-intensive course from another discipline may be substituted. Examples of such courses include: | ||
Biomedical Engineering Computing | ||
Civil Engineering Computing | ||
Foundation of Statistics |
Systems
Code | Title | Credits |
---|---|---|
Advanced Operating Systems | ||
Computer Security | ||
Computer Networks | ||
Concurrent and Parallel Programming | ||
Distributed Computing |
Graduate Electives
The general requirements must include a course from at least two of the following categories:
- CSCI 5200-5299 (Language/Compilers courses)
- CSCI 5600-5699 (Large Scale Systems courses)
- CSCI 5700-5799 (Knowledge Systems)
- CSCI 5800-5899 or BCB 5200/5250 (Advanced Applications)
Program Notes
CSCI 5050 Computing and Society (3 cr) requirement will be waived for students who took Computer Ethics as an
undergraduate; these hours would become an additional graduate elective.
Thesis Option
A master's thesis is optional. Students completing a thesis should take six credits of CSCI 5990 Thesis Research (0-6 cr) as part of the elective requirements.
Internship with Industry
Students may apply at most three credits of CSCI 5910 Internship with Industry (1-3 cr) toward the degree requirements.
Closely Related Disciplines
With approval, students may include up to six credits of elective graduate coursework in closely related disciplines (e.g. mathematics and statistics, bioinformatics and computational biology, electrical and computer engineering).